Star Trek Gallery on Trekterest.com

PRIME DIRECTIVE Star Trek Gallery



STARFLEET DIRECTIVES


1st Directive
(Prime Directive)
Do not interfere with the development of foreign civilisations
It is forbidden to all spaceships and members of Starfleet to interfere with the normal development of any culture or society. This directive is more important than the protection of spaceships or members of Starfleet. Losses are tolerated as long as they are nessesary to observe this directive.
2nd Directive Protection of foreign intelligent lifeforms
Under no circumstances, even not to protect the life of his crew, a officer of Starfleet has the right to hurt or damage an intelligent life form, except if this is nessesary to observe the Prime Directive.
3rd Directive Protection of foreign intelligent lifeforms
An officer has to do everything he can to protect intelligent life forms, even if he and his crew are in danger. An activity or inactivity which damages an intelligent life form is the same as a violation of Directive 2.
4th Directive Executing orders of superiors
An officer has to execute every order of his superior except if this order violates the directives 1, 2 or 3.
5th Directive Protecting the Federation
An officer has to do everything in his might to protect the security of the United Federation of Planets, their members, their representatives and Starfleet except if this violates the directives 1, 2, 3 or 4.
6th Directive Self Destruction at contamination
If the entire crew of a ship is dead or if the crew cannot act since 24 hours, the ship should be destroyed to protect other life forms or ships.
7th Directive Quarantine of Talos IV (abolished)
Under no circumstances, whatever it is, a ship of the Federation is allowed to visit Talos IV. Violation of this directive is punished with death. Note: This directive has been abrogated.
8th Directive Prohibition of entering the Romulan territory
It is not allowed to enter the Romulan Empire except if this is required to protect the directives 1-5. Note: This directive has been changed in the year 2297.
9th Directive Prohibition of visiting quarantined planets or solar systems
No ship of the Federation can visit a planet or solar system which was put in quarantine by the United Federation of Planets or Starfleet except if this is required to protect the directives 1-5.
10th Directive Responsibility and Punishment
An officer of Starfleet has to act under the law of the United Federation of Planets. He has to chase and punish all who violates these laws.
11th Directive Support of the contract partners
An officer of Starfleet has to respect all treaties of the United Federation of Planets. He has to give any help that's required by the party to the treaty.
12th Directive Reaction to approaching ships without communication
If a ship is approaching and a communication with this ship is impossible, the Commander of the Federation ship has to be alerted.
13th Directive Prohibition of giving informations to hostile lifeforms
No officer has the right to give information or to help enemies of the United Federation of Planets or groups which are dangerous to the security of the Federation.
14th Directive Proper Behaviour
An officer should not be impolite and he should not show a offensive or molest behavior against other life forms.
15th Directive Beaming
No officer can beam himself to a dangerous location without an armed escort.
16th Directive Condemnation on Board
An officer can be sentenced by at least three command officers, if he violated Federal law or a directive of Starfleet.
17th Directive Taking over the Command if the commanding officer is absent
If the commanding officer is not present, dead or if he is incompetent, the second officer of the ship has to take over the command.
18th Directive Prohibition of munity
No officer can instigate or parcipate a munity against his superior.
19th Directive Removing from duties
An officer can be removed from his duties at any time by a doctor or at least two other commanding officers if this officer is in a bad medical or psychological stade.
20th Directive Helping Federation ships and disciplying hostile ships
A Federation starship has to give any help that's needed for a registered private or commercial ship of the United Federation of Planets. It is also allowed to make disciplinary or offensive actions against other ships which are violating Federal law.
21st Directive Prohibition of transporting illegal substances/weapons - Confiscation of smuggled cargo
It is not allowed to a Federation starship to transport an illegal substance or cargo. It's also not allowed to transport not registered weapons or dangerous life forms. Such a ship can be searched by another ship of the Federation if it is suspected to smuggle.
22nd Directive Help for planets which are making no progress or are under a siege
When there is a contact with a planet which makes no progress in his development, which is under a siege or controlled by another race, an officer can make changes in the social structure of this planet with the goal to bring the planet to a technological path.
23rd Directive Destruction of intelligent lifeforms (see Directive 2)
The destruction of an intelligent life form is only allowed if this is nessesary to prevent a violation of the Prime Directive.
24th Directive Destruction of the whole intelligent lifeform on a planet
The destruction of the entire life on a planet is only allowed if the inhabitants of this planet made a huge violation of the Prime Directive. An action like this can only be decided by a commanding officer with the rank of a captain or higher. This officer is fully responsible for his decision.
The Omega Directive
(Only for Starfleet Captains and Federation Flag Officers)
The Omega molecule/particle phenomenon
Starfleet Captains and Federation Flag Officers must ensure the safety of the quadrant from the Omega threat. To this end, whenever sensors positively determine the presence of Omega in a ship's vicinity it will enter "Omega Mode". Doing so locks all navigation, sensor, tactical and propulsion systems. Only the ship's Captain, or a Federation Flag Officer can release the Omega lockout. Access to sensor data retrieved on the Omega effect is limited to Clearance Level 10. When Omega has been verified, the ship's captain will contact Starfleet Command immediately. No information may be relayed to the ship's crew. All other priorities are rescinded until the threat is neutralized. The prime directive may be compromised during such a mission, if necessary. Blatant abuse of this power will be prosecuted to the fullest extent using all other Starfleet Directives. If violation of the prime directive is even minimally anticipated, it is authorized and advised. If Starfleet Command cannot be contacted for any reason, the primary priority is the destruction of all Omega molecules detected. There will be no computer record of the sensor logs, and Captain's/Captain's Personal Logs must be either encrypted or deleted.
The Omega Directive The Omega Directive
The Omega Directive was created to deal with a threat not only to the Federation, but to the entire Alpha Quadrant; and indeed the whole Galaxy. Starfleet named the hazard the Omega molecule/particle phenomenon.

It was first synthesized circa Terran Calendar 2274 C.E. by a Starfleet physicist named Ketteract. The molecule created was the most powerful substance known to exist. A single Omega molecule contains the same energy as a warp core. It has been suggested that in theory, a small chain could sustain a civilization. Federation cosmosologists had a theory that the molecule once existed in nature in an infinitessimal period of time at the exact moment of the Big Bang. Some claimed Omega was the primal source of energy for the explosion that began the universe.

It is not known whether Ketteract was searching for an inexhaustible power source, or a weapon. He created a single molecule particle of Omega, which lasted for only a fraction of a second before it de-stabilized. His work was done on a classified research center in the Lantaru Sector. Ketteract and 126 of the Federation's leading scientists, were lost in the accident.

Rescue teams attempting to reach the site, discovered an unexpected secondary effect. There were subspace ruptures extending out several light years. To this day, it is impossible to create a stable warp field in that sector. It can only be traversed under sublight power.

This is the danger of the Omega molecule. Omega destroys subspace. A chain reaction could devastate subspace throughout the quadrant. Space-faring civilization would no longer exist, and many lives would be lost in space.

The Borg discovered Omega (desigation Particle zero-one-zero) 229 years ago. They assimilated 13 different species with knowledge of Omega. It began with species 262. They were primitive, but their oral history referred to a powerful substance which could burn the sky. The Borg were intrigued. Which led them to species 263. They, too, were primitive and believed it was a drop of blood from their creator. The Borg followed this trail of myth for many years until finally assimilating a species with useful scientific data.

The Borg then created a single Omega molecule themselves using a harmonic resonance chamber to contain and stabilize Omega. They kept it stable for one-trillionth of a nanosecond before it destabilized. 29 vessels, 600,000 drones perished. The Borg didn't have enough boronite ore left to synthesize more, but the knowledge they gained allowed them to refine their theories. To The Borg, the Omega Particle represents perfection. All Borg drones are instructed to assimilate Omega at all costs.

When Starfleet learned of this impending danger, it suppressed all knowledge of the Omega phenomenon. Only Starfleet Captains and Federation Flag Officers may view this document.

Directive:

Starfleet Captains and Federation Flag Officers must ensure the safety of the quadrant from the Omega threat. To this end, whenever sensors positively determine the presence of Omega (Omega has a resonance frequency of 1.68 terahertz) in a ship's vicinity it will enter "Omega Mode." Doing so locks all navigation, sensor, tactical and propulsion systems. Only the ship's Captain, or a Federation Flag Officer can release the Omega lockout.

Access to sensor data retrieved on the Omega effect is limited to Clearance Level 10. When Omega has been verified, the ship's captain will contact Starfleet Command immediately. No information may be relayed to the ship's crew.

All other priorities are rescinded until the threat is neutralized. The prime directive may be compromised during such a mission, if necessary. Blatant abuse of this power will be prosecuted to the fullest extent using all other Starfleet Directives. If violation of the prime directive is even minimally anticipated, it is authorized and advised.

If Starfleet Command cannot be contacted for any reason, the primary priority is the destruction of all Omega molecules detected. There will be no computer record of the sensor logs, and Captain's Personal Logs must be either encrypted or deleted.




-->